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  • Jump into Marvel Classics with 'The Art of The Uncanny X-Men' from Dark Horse in 2027

    August 25th 2026 The Bullpen Books series returns with its fourth entry in 2027, as Dark Horse Books and Marvel Comics are back to bring more artwork to the shelves of comic collectors. This time they are sharing a look at some classic issues for the world of mutants in The Art of The Uncanny X-Men. The 10" x 14" hardcover comes with 208 pages of cover art, full issues, original art, and more for the X-Men, all printed using Marvel's archival scans. The book is being published on February 23rd, 2027 and will be priced at $59.99. Listings have begun appearing online, including Amazon US, with listings in other countries expected to begin appearing in the near future. The Art of The Uncanny X-Men is set to feature a look at artwork from the '70's from Len Wein, Chris Claremont, and Dave Cockrum, which includes the first appearances of Storm, Colossus, and Nightcrawler in Giant-Size X-Men 1. Chris Claremont and John Byrne also get the spotlight with a look at Uncanny X-Men 137 and Uncanny X-Men 141–142, famous for the 'Days of Future Past' storyline. The previous two releases from Bullpen Books, The Art of Fantastic Four and The Art of The Mighty Thor In case that wasn't enough, there will also be an essay from Chris Ryall and John Lind about the contributions of these creators and how their work has added the the huge legacy of X-Men. There will also be commentary on the artwork featured throughout the book as well. Prior to this, Dark Horse released three volumes of art in the Bullpen Books series, all shining the spotlight on industry legends and their contributions to iconic characters. The first was The Art of The Amazing Spider-Man, followed then by The Art of Fantastic Four, and finally The Art of The Mighty Thor in June of this year. If you are looking to add some more X-Men to your collection, you can wishlist The Art of The Uncanny X-Men the book here ahead of pre-orders going live. Buy Here Tags; #XMen #MarvelComics #Marvel #DarkHorse

  • The Art of The Uncanny X-Men

    Book Details ISBN: 978-1506754949 Publisher: Dark Horse Page Count: 208 Format: Hardcover Publication Date: 23/02/2027 (February 23rd 2027) Other Editions: N/A Buy Here About Dark Horse and Marvel Comics are back with their fourth entry in the Bullpen Books series, now taking a look at X-Men comics of the 1970's. Focusing on the work of Len Wein, Chris Claremont, Dave Cockrum, Chris Claremont, and John Byrne, it shares cover art, line art, full issues, and more, perfect for fans wanting to look back at iconic moments from the characters. Included in The Art of The Uncanny X-Men are the full issues for Giant-Size X-Men 1, X-Men 101, Uncanny X-Men 137, and Uncanny X-Men 141–142. These are printed using Marvel's archival scans in a 10" x 14" hardcover volume. This also comes with an essay from Chris Ryall and John Lind and commentary for the artwork, making this a fantastic collectors item. Categories Tags Based On: #XMen #MarvelComics Series: #Marvel Publisher: #DarkHorse Platform: #Comics Genre: #SuperHero

  • The Art & Lore of Dead by Daylight

    Book Details ISBN: 978-1835411704 Publisher: Titan Books Page Count: 192 Format: Hardcover Publication Date: 25/08/2026 (August 25th 2026) Other Editions: N/A Buy Here / Buy Here UK About Behaviour Interactive and Titan Books have partnered to deliver a look at the art and details behind the hit online horror game, Dead by Daylight! The Art & Lore of Dead by Daylight will give fans a look behind the scenes at how it came to life through interviews with the creative minds behind the game, as well as the concept art that helped create its characters and maps. If you have survived the night in The Entity's realm and don't want the terror to end, then this definitive companion to the game would be a welcome addition to your shelf. Previews Interview with author Paul Davies Book Review - The Art & Lore of Dead by Daylight Categories Tags Based On: #DeadByDaylight Series: #DeadByDaylight Publisher: #TitanBooks Studio: #BehaviourInteractive #505Games #NetEase #DeepSilver #StarbreezeStudios Platform: #PC #Playstation #Xbox #Nintendo #Switch #PS4 #PS5 #XboxOne #XboxSeriesS #XboxSeriesX Genre: #Multiplayer #Horror

  • Book Review - The Art & Lore of Dead by Daylight

    August 25th 2026 Behaviour Interactive is celebrating 10 years of their online horror game Dead by Daylight, a title which has been a huge success as it continues to grow. In partnership with publisher Titan Books, the developer is inviting players into The Fog to learn about how it all came together and continues to expand in a new book, The Art & Lore of Dead by Daylight. The book was released on August 25th, 2026 and shares the development details of the online survival game, as well as the early artwork that created new horror icons. As you will see throughout this review, fans that have escaped The Entity but are still wanting more have a lot to be excited for. Build Quality The hardcover comes in at 23.5cm x 30.6cm (9.3” x 12”) and has 192 pages inside, making it a large volume like other Titan Books releases. It’s solid and well-made, with nice gloss paper and binding that flexes enough to let the paper lay flat with ease. Along with an excellent print finish, this is everything you could hope for when you unbox an artbook and starting looking through it. The only thing I could point out is that the cover, that features artwork of select Killers which I like, is black and does love to show fingerprints. But overall, it was off to a very good start before diving in. Content The positivity doesn’t stop there as it didn’t take long for me to realise that this would be one of my favourite books of the year. The Art & Lore of Dead by Daylight is wonderful showcase of how to pack a huge amount of artwork and insights into a book, while keeping a fine balance. Whether you’re in it for the art, the developer interviews, or both, this is a very generous book for readers. The art itself comes in the full range of stages; sketches, loose concepts, details coloured designs, and illustrations. There is plenty of it across the book, with the vast majority focusing on the Killers and Survivors, all of which looks incredible regardless of the style. The Killers are certainly the highlight, because there are so many early designs that players will enjoy seeing, some being wildly different to their standard look. This is also true for the Survivors too, who equally get nice design and costume variations curated here to enjoy, as well as alternate outfits. The book’s chapters take you from the early years of Dead by Daylight's development, through to some of the more recent updates and additions, including Killers like The Houndmaster and The Singularity. There are a lot of designs included, and because of how the content is presented, you get to see the change from more grounded Killers like The Trapper, through to the body horror nasties like The Dredge. Some environment art is shared as well that is equally as impressive and peppered throughout, but it’s much less of a focus. It’s a wonderfully woven visual history and I really enjoy how many unused and alternate designs are included as part of that. The print finish helps the colours pop and the details shine for the reader, perfect to see the gruesome details and finer parts of the designs. Image sizes are all over the place, and that's not a bad thing when the printed result means they can all be appreciated with compromise. When it comes to the written material for the development insights, it’s like getting a second book entirely. Author Paul Davies has done a superb job with both the details he provides and the interviews he conducted, resulting in a deep dive into the history of the game from its inception to post-release updates. Interviews with the creative leads for different departments, including the Game Director Mathieu Coté, make this is very informative look at the passion project, effectively conveying the care they have for Dead by Daylight and the fans. You will learn about how this small multiplayer game became a bigger hit than anticipated, including its evolution at the early stages of its life, through to the ever-growing lore and roster. Players get the perspective of Behaviour Interactive when it comes to how it has grown, such as creating The Entity and approaching new styles of Killers to explore the supernatural. It touches on gameplay, mechanics, visual design, cinematics, and more, encompassing everything that’s involved in creating an iconic video game. It’s engaging from start to finish and will give fans a new appreciation for the work of the studio. What I really liked about The Art & Lore of Dead by Daylight is that the text is not directly tied to the artwork seen on the page, creating a dual-book that can be enjoyed as separate ‘Making of’ and ‘Art of’ release. Both guide you through the history of the game, one with the artwork and the other with the written development history, seamlessly running alongside each other and making it a volume you can casually revisit endlessly. The execution and balance between the two is very well done, giving the book a mass appeal to all types of fans. Credits The only downside to the book is the fact that the artists are not credited to the images. Not all books do it this and it is preferred, but it’s something that is not included here. Use of Space The designers for The Art & Lore of Dead by Daylight have knocked it out of the park, taking a huge amount of artwork and text and making it all fit without overcrowding the book, all while making it clear and very readable. Often a book will keep it simple of the design side with this much content, but they have used textured backgrounds, a lot of layout variations, artwork designed to look like it was taped in, and more. It’s easy to overdesign this and become distracting, but it works very well at being busy, but not distracting. The print quality also helps the artwork shine as it deserves too. The binding also plays a factor as well, because in the spreads where art crosses the centre fold, there is minimal image loss, which is something I always consider a huge win. Most of these images are detailed illustrations and not early concepts, so it’s great that they get a strong showcase. Value The book comes with an RRP of $39.99 in the US and £34.99 in the UK, which is at the lower end of what you see for artbooks and that makes it very good value for money. Artbooks in 2026 are typically $50 now, so Dead by Daylight fans interested in this are getting a full-sized artbook with a huge amount of concepts and details for a great starting price. Deals come and go and using Amazon as always for consistency on the day of release, the book is already discounted in the UK and selling for under £28, a price that’s hard to pass on. Nothing on Amazon US yet, though they are often later to deals, but even at full price, you’ll find a lot of value here. Verdict The Art & Lore of Dead by Daylight delivers a wealth of incredible artwork that shares a lot of early and unused material that players can spend hours poring over, doubled up with a wonderfully engaging development history shared through detailed interviews. After hunting down your prey in the game, or avoiding being sacrificed to The Entity, this is the perfect book to sit with and get lost in, enjoying the horror all over again in a new way. The impressive amount of artwork and early designs, the rich insights, and design approach make this a worthy 10th anniversary celebration of Dead by Daylight, coming highly recommended as one of the strongest artbook releases of the year. If you enjoyed the review and previews of the book, you can order a copy of The Art & Lore of Dead by Daylight here; Buy Here / Buy Here UK To find out more about the role of author Paul Davies, you can read my interview with him about his work and the book here - Interview: Author Paul Davies on Artbooks and 'The Art & Lore of Dead by Daylight'. Tags; #TitanBooks #DeadByDaylight #BehaviourInteractive

  • Sink Your Teeth into 'The Blood of Dawnwalker: The Art of the Game' Sooner Than Expected

    August 23rd 2025 There is good news for those that are excited for developer Rebel Wolves' debut game The Blood of Dawnwalker, because the upcoming artbook has received a surprising update. Players will be able to get lost in the concepts and designs found in The Blood of Dawnwalker: The Art of the Game a month earlier than initially planned, as the book will now hit shelves in October. The release date was updated on retailer listings, including the website of the publisher Titan Books, which revealed that it is has been brought forward from the end of November to October 27th, 2026. This is a welcome update, especially as the publishing world is often full of delays, with artbooks frequently suffering. The sooner the better with artbooks, and with the game launching in early September, people won't have to wait too long to pore over the artwork that helped create it. The Blood of Dawnwalker: The Art of the Game arrives as a 192-page hardcover with an RRP of $50 in the US, and £39.99 in the UK. It's listed as being 301mm x 228mm, in the same range as most artbooks, making it an oversized volume and perfect for sharing the details of the artist's work. It will feature hundreds of images, from early concepts to final designs for the characters, locations, and creatures of its 14th-century setting, as well as interviews with the creatives at Rebel Wolves. The Blood of Dawnwalker is set to release on September 3rd and was created by former Witcher developers, making it a highly anticipated RPG given the experience at the studio. The game sees you play as Coen, a vampire in 14th-century Europe that is filled with beasts and creatures, as well as helpless people to feed on. It also gives you 30 in-game days to complete the story, but allows for exploration of its world without that countdown while not completing quests. It will launch on PC, PlayStation 5, and Xbox Series S/X as the first game from Rebel Wolves, so it's nice to see them commit early to giving a title the artbook treatment. Not every website has updated their listings with the new release date yet, but keep an eye out with your favourite retailers for when they do. Those interested can pre-order The Blood of Dawnwalker: The Art of the Game ahead of the October 27th release date here. Buy Here / Buy Here UK #TheBloodOfDawnWalker #RebelWolves #TitanBooks

  • The Blood of Dawnwalker: The Art of the Game

    Book Details ISBN: 978-1835417850 Publisher: Titan Books Page Count: 192 Format: Softcover Publication Date: 27/10/2026 (October 74th 2026) Other Editions: N/A Buy Here / Buy Here UK About Get lost in the world of vampires in 14th-century Europe with the artwork behind The Blood of Dawnwalker from developer Rebel Wolves. The team are sharing a look behind the visuals of their debut game in this 192-page hardcover from Titan Books, giving players the chance to quell their thirst for more from Coen's story. See the designs and concepts for the monsters, characters, and locations across hundreds of images, all alongside interviews with the creative minds behind the game, making The Blood of Dawnwalker: The Art of the Game the perfect companion to the game for art lovers. Categories Tags Based On: #TheBloodOfDawnwalker Series: #TheBloodOfDawnwalker Publisher: #TitanBooks Studio: #RebelWolves Platform: #PC #PlayStation #PS5 #Xbox #XboxSeriesX Genre: #RPG #Fantasy #Action

  • Marvel Cosmic Invasion: The Art of the Game

    Book Details ISBN: 978-1506755557 Publisher: Dark Horse Books Page Count: 120 Format: Hardcover Publication Date: 04/08/2026 (August 4th 2026) Other Editions: N/A Buy Here / Buy Here (UK) About Dark Horse and Tribute Games have partnered to bring fans a look at the visuals behind the 90's inspired beat 'em up Marvel Cosmic Invasion. The 120-page hardcover dives into the concepts, pixel art, and illustrations for the game's locations and characters, perfect for fans wanting more from the bold visual style to pore over after putting down the controller. Marvel Cosmic Invasion: The Art of the Game will also features notes from the developers, giving additional details about what it took to bring the brawler to life. Preview Book Review - Marvel Cosmic Invasion: The Art of the Game Categories Tags Based On: #MarvelCosmicInvasion Series: #MarvelCosmicInvasion Publisher: #DarkHorse Studio: #TributeGames #MarvelGames #Marvel Platform: #Switch #Nintendo #PC #PlayStation #PS5 #PS4 #Xbox #XboxSeriesX #XboxSeriesS #Switch2 Genre: #Sidescroller #Action #2D

  • Video Preview - Marvel Cosmic Invasion: The Art of the Game

    August 21st 2026 The Marvel releases keep coming in 2026, with another release hitting shelves that can be previewed on The Artbook Collector YouTube. You can preview the retro volume of artwork with Marvel Cosmic Invasion: The Art of the Game! Published by Dark Horse on August 4th, 2026, in partnership with Marvel Games and the developer Tribute Games. The 120-page hardcover shares a look at the 90's style beat 'em up through the team's artwork, giving players another way to enjoy Marvel Cosmic Invasion's classic style. Check out the preview below. Inside it covers the base game without DLC, showcasing pixel art and animation concepts for the heroes and villains, stage background artwork, easter eggs, and illustrations for the cinematics. It fits a lot in to its smaller page count and it's a joy to see this style of game get the artbook treatment, as it's often reserved for bigger titles. Marvel Games are very good at getting artbooks made for their releases, with Dark Horse being a regular partner that utilises their vast experience with artbooks. In my review I praised the art style and simple, yet effective approach to the presentation of the artwork. It won't give you a lot of detailed insights, but those that love the visual style will find a lot to love inside. You can read that review in full here - Book Review - Marvel Cosmic Invasion: The Art of the Game. The next release from Dark Horse that dives back into this comic universe is Marvel's Wolverine: The Art of the Game, which will share a look at Insomniac Games' upcoming adventure. It arrives on November 3rd, 2026, giving Marvel fans another volume of art to pore over, albeit a much more blood soaked one! If you enjoyed the preview of Marvel Cosmic Invasion: The Art of the Game, you can order a copy for your own collection here; Buy Here / Buy Here (UK) Tags; #Marvel #MarvelCosmicInvasion #TributeGames #MarvelGames

  • Book Review - Spider-Man: Brand New Day - The Art of the Movie

    July 12th 2026 *Update 19/08/2026 An image in the book, in my opinion, as well as artists I have spoken with, looks like it was made with AI, which I had overlooked when looking through the book the first time. I apologise for this and will pay very close attention in the future, so I wanted to update this review as collectors and fans may not want to purchase a book that potentially has AI art. It's important to note that the current and former Visual Development team artists did not use AI and their work is excellent as always. Original review below. Spider-Man’s latest movie is out now it’s unsurprisingly sticking the superhero landing with fans. Brand New Day not only sees the return of Tom Holland as the wallcrawler, but also puts him alongside Punisher, Hulk, and interesting new characters. All of this makes swinging into the concept art very exciting, which can be done in the new artbook, Spider-Man: Brand New Day - The Art of the Movie. The book is being published by Marvel on August 18th, less than a few weeks after the movie premiered, which is the shortest wait time since before Avengers: Endgame, timing it perfectly for fans that have just seen the movie. A copy has arrived a little early, so you can read my spoiler-free thoughts on the book here, mentioning only what has been seen in the trailers, but prepare yourself, it’s an odd one. Build Quality The look at the movie comes as a 29cm x 24.5cm hardcover book, reverting back to the earlier format without a slipcase. While the slipcases were well-made, the price increase that came with them didn’t justify it, so this is a good move. What it did retain though, is the tight binding that prevents the pages laying flat without force, which could damage the book over time. It does use thinner paper than most artbooks, but it still doesn’t give enough flexibility to compensate for this. The page count has also reduced to 208, unlike the standard 224, which isn’t ideal as you will soon see. The print quality inside is excellent, colours are vibrant and none of the images are too dark, avoiding a problem that has come up in the series before. The cover art from Ryan Meinerding is incredible too, you can’t ask for much more from a cover than Spidey mid-swing, with some enemies found on the back too. Art by Ryan Meinerding Content So, this is where things get interesting and it’s hard not to start with the elephant in the room. Without spoiling the movie, Sadie Sink’s character is not in the book. Not only this, but that means any scene that she is central to is also not included, and she is only vaguely referenced a couple of times. If you’ve seen the movie, you’ll know how frankly ridiculous this is, because she is not only a big character, but she is the driving force behind the main plot and focus of the third act. It does also mean that artists that worked on the character are either not in the book, or not as prominent as they should be. I’ve often said that the wait times between the movies and artbooks is too long, but in a ‘careful what you wish for’ turn of events, releasing the book within a few weeks of the movie’s premier likely had Marvel taking her out to avoid spoilers. Anything after the appearance of Hulk in the movies is not either, as well as another character and their 'office'. The 16 pages that would take the book to 224 like the others should have been showcasing Sadie's concept art, so I can’t help but feel like this is an incomplete book. This is a huge negative for me and across the hundreds of artbooks for movies, shows, and games, I’ve never seen anything like this. Art by Wesley Burt Spider-Man: Brand New Day - The Art of the Movie does start with the only person that can’t be ignored, Peter Parker himself. The red and blue looks as good as ever, although don’t expect the variety found in previous books, his suit doesn’t change in the movie, but it is nice to see the classic-style costume get the final touches. There is also a look at his eyes and web-shooters, plus a spread of sketches which is unusual, but a most welcome sight. Here and throughout the rest of the chapters, the artwork is exceptional. This is of course no surprise, the (now former) Visual Development team and the other contributing artists Marvel uses have always been some of the best in the world. The Ryan Meinerding led team that also includes Wesley Burt, Ian Joyner, Bob Cheshire, Christian Cordella, Josh Nizzi, and more, created amazing concepts across many styles, setting Brand New Day’s visual foundation. The inclusion of black and white pieces, sketches, 3D concepts, and more also adds to the variety found here. Art by Ryan Meinerding A lot of space is reserved for New York, with artists depicting busy streets that feel grounded and full of life. These were made to help visualise a huge set for the film and if shared in a gallery for the home of Spider-Man, would fit right in. Views high up in the city also grabs the eye with unique perspectives and angles. Concepts for Peter and Frank’s hideouts are also featured, making the world of the movie feel very lived in. Punisher gets his long overdue appearance in an artbook, with a focus on his costume and skull logo that did leave me wishing he had the trench coat that is one of the concepts. Hulk gets the most spreads of all the characters with key frames and his design, including many for the much-rumoured Gray Hulk look. He’s bigger than ever in the movie and it’s nice to see the artists get to play with this version of the character in this volume, making it my favourite chapter. Art by Adam Ross As for the villains, well it goes downhill all over again. Scorpion is a highlight, as he gets 5 spreads with a nice variety of looks for the suit. However, the others don’t have such luck despite the fact they should have breathing room without Sadie Sink’s appearance. Tombstone and Ramrod get just one spread, while Boomerang, Tarantula, and The Hand get two. I was particularly let by down with The Hand, because one spread was a comic cover and a screenshot, but their big moment in the movie is left out and they get little costume exploration. I like what they included for these characters though, the 2D and 3D concepts are great, but it also leaves you thinking about what wasn’t included, which should never be the case. The extra pages would have really been beneficial here, because the villains are just as important as the heroes. The text throughout adds details about the art itself, the characters, and the making of the movie. There are a lot of interviews as seen before, including with Director Destin Daniel Cretton, producer Amy Pascal, Head of Visual Development Ryan Meinerding, multiple artists, costume designers, and more. There’s not a huge amount to read, but the Marvel artbooks have always been good at giving engaging insights without taking the focus away from the art. Art by Paul Chandler & Christian Cordella For me with the content, the book feels incomplete. In cutting out a major character, and therefore moments and locations as a result, this becomes ‘Spider-Man: Brand New Day - The Art of the Trailer’. There is nothing here that someone who has seen the trailer but not the movie will be surprised by, and that’s not what people expect from any form of movie companion, especially one that should be showing the early and unused designs for one of the biggest releases of all time. Credits As expected, Marvel does a fantastic job at giving credit to the artists for every image you find in the book. This is a long running tradition for the publisher, giving the surnames on the page and a list of full names in the back of the book, each alongside the page numbers they are featured on. You can’t really do much better than this, but that’s business as usual for the series. Art by Bob Cheshire Use of Space Also in keeping with the more than 50 books in the series, Spider-Man: Brand New Day: The Art of the Movie makes great use of the page space throughout, arranging the artwork and text neatly to maximise the use of the spreads. With only 208 pages to play with, I’m happy the design team has managed to make the most of what they had. The binding does play a factor though and there is image loss in the centre fold on double page spreads. Ordinarily the placement of the text wouldn’t have been an issue either, but because of this, it is being pulled into the fold, so readers will have to pin the pages back to read it. It’s a shame this impacts the great work of the designers. Art by Bob Cheshire Value This is a big part of the release for me, because the last artbook from Marvel was $150, a price that was outrageous to say the least. By removing the slipcase the publisher is selling the book with an RRP of $50 in the US, or £42.99 in the UK, the lowest the price has been for the series in a long time. It’s now at a competitive price with other artbooks, which is fantastic news given that Spider-Man is a household name and this should be more affordable. However, as established, this does come with knowing that there are major parts from the movie not included, but is at least at a more justifiable price. For bargain hunters, discounts are already available a week ahead of its release. Using Amazon for consistency, it’s currently 6% off in the US and a huge 26% off in the UK. The UK is often like this, but it might be to counter the fact that it’s more expensive at full price when converted to dollars. Discounts come and go though, but I think if you like what you see, then $40 or £32 and below is a fantastic deal. Art by Christian Cordella & Bob Wiacek Verdict The artwork included in Spider-Man: Brand New Day - The Art of the Movie is as spectacular as the web-slinger and movie, showing once again that the artists behind the MCU have superb talent. Sadly, after reducing the wait time and price, giving me hope they had finally gotten out of their own way, Marvel found a way to trip up again with one of the most baffling decisions I’ve seen from a movie artbook. Waiting isn’t fun, but it would have been preferred if it meant getting a look at a pivotal character and moments of the film. As a huge fan of the Marvel movies and owner of all the artbooks, I’m left wondering what happened with this series post-Endgame. The artists, book designers, and insights are always fantastic and there have been some standout books since then, but this shows again that something is going wrong elsewhere. I keep hoping that they will turn it around, but this one let me down. Spider-Man fans will find a lot to love as I did and the art is undeniably good, it’s just a shame the execution and choice to hold stuff back makes it harder to recommend. If you don’t mind the missing content and want some Spider-Man, Hulk, and Punisher on your shelf, you can order Spider-Man: Brand New Day - The Art of the Movie ahead of its August 18th release here; Buy Here/ Buy Here (UK) Please read: Apologies for the watermarks on the images, this is an independent and solo run website, but very often with Marvel in particular, large outlets and social media accounts will use my photos for their own posts and articles without crediting me as the source. I aim to make my articles and reviews the most informative one can find and that takes work, so I sadly have to do this in an attempt to not get buried by those with higher volumes of traffic benefiting from my coverage. If you are one of these sites or people reading this, kindly link people to the review, it makes a huge difference. Tags; #Marvel #MarvelStudios #SonyPictures #SpiderMan

  • Video Preview - Spider-Man: Brand New Day - The Art of the Movie

    August 18th 2026 On The Artbook Collector YouTube channel this week is a preview of a highly anticipated book based on the record-breaking return of Peter Parker with Spider-Man: Brand New Day – The Art of the Movie! The Marvel published book features 208 pages of early artwork and designs for the return of Spider-Man, covering most of his new story that also includes Punisher and Hulk. The book was released today (August 18th, 2026) and will be a highly sought after book given the huge success of the movie. You can watch the preview below. Inside is a look at the concept art for the costumes, characters, locations, technology, key frames, and more, highlighting the designs that were considered early in development. It's worth noting that Sadie Sink's character and any scene she is included in, as well as the third act, are not included. This is a first for a Marvel artbook, likely to avoid spoilers. In my review of the book, I once again praised the artwork that is superb as always from the former Visual Development team, as well as other contributing artists led by Ryan Meinerding. Unfortunately, the exclusion of pivotal characters and moments makes this volume feel incomplete, and the reduction in the number of pages does leave some sections lighter than expected. For the full breakdown and thoughts, you can read that review here - Book Review - Spider-Man: Brand New Day - The Art of the Movie. Grey Hulk concept by Wesley Burt The next upcoming artbook for the Marvel Cinematic Universe is Marvel Studios' Avengers: Doomsday - The Art of the Movie, which currently has no release date following a delay. No other books are currently listed, but it is expected they will at least run until Avengers: Secret Wars, but beyond that is up for speculation as the next phase of the MCU begins. Titan Books is also still releasing reprints of the Infinity Saga artbooks, with the most recent announcement being Marvel Studios' The Infinity Saga - Captain Marvel: The Art of the Movie. This is the perfect series for newer fans and those that missed out on the original releases, allowing you to go back and enjoy the concept art for 22 of the movies. If you enjoyed the preview of Spider-Man: Brand New Day - The Art of the Movie, you can order a copy of the book here; Buy Here/ Buy Here (UK) Tags; #Marve #MarvelStudios #SpiderMan #SpiderManBrandNewDay #MarvelCinematicUniverse #MCU #SonyPictures

  • Split Fiction: The Art and Lore of the Game

    Book Details ISBN: 978-1835419939 Publisher: Titan Books Page Count: 160 Format: Hardcover Publication Date: 27/04/2027 (April 27th 2027) Other Editions: N/A Buy Here / Buy Here UK TBC About Titan Books and Hazelight Studios share a look at the extraordinary world of Split Fiction in this new volume artwork and insights. The story of Mio and Zoe is revisited through the concept art and details from the developer, giving a behind the scenes look at how the popular co-op game was sprung from the real-world rich imagination of the developers. In The Art and Lore of Split Fiction the characters and contrasting worlds of fantasy and sci-fi are explored in a new way, making this the perfect companion to the game that continues to share its vibrant worlds. Categories Tags Based On: #SplitFiction Series: #SplitFiction Publisher: #TitanBooks Studio: #EA #HazelightStudios Platform: #PlayStation #PS5 #Xbox #XboxSeriesS #XboxSeriesX #PC #Nintendo #Switch2 Genre: #SciFi #Fantasy #Comedy #Action

  • Spider-Man: Brand New Day – The Art of the Movie

    Book Details ISBN: 978-1302970260 Publisher: Marvel Page Count: 208 Format: Hardcover Publication Date: 18/08/2026 (August 18th 2026) Other Editions: N/A Buy Here/ Buy Here (UK) About Peter Parker returns as everyone's favourite wall-crawler in Spider-Man: Brand New Day, 4 years after everyone has forgotten his identity. Marvel Studios are continuing their ongoing series of artbooks with a look behind this new story, with a dive into the concept art behind the characters, locations, and key moments from the movie. As well as this, Spider-Man: Brand New Day – The Art of the Movie gives fans the chance to read insights from the cast and crew. Preview Book Review - Spider-Man: Brand New Day - The Art of the Movie Categories Tags Based On: #SpiderManBrandNewDay Series: #MarvelCinematicUniverse #MCU #SpiderMan Publisher: #Marvel Studio: #MarvelStudios #Disney #SonyPictures Platform: #Movies #DisneyPlus Genre: #SuperHero #Action

  • Book Review - Marvel Cosmic Invasion: The Art of the Game

    August 17th 2026 Marvel video games are some of the most popular in the world, letting players take control of their favourite heroes across many genres while providing endless hours of fun. 2025 delivered Marvel Cosmic Invasion, the 90’s style brawler that connected with gamers old and new, and now developer Tribute Games has shared a look at the art that helped create it with Marvel Cosmic Invasion: The Art of the Game! The book was released in partnership with Marvel Games and publisher Dark Horse Books on August 4th, 2026. A has copy has arrived here and I’ve been able to jump in and give my thoughts on this look at the pixel art world of Cosmic Invasion, a book I was curious about given the genre isn’t known for getting the artbook treatment. Build Quality This is a slightly smaller hardcover than is standard for Dark Horse, but still a good size at 22cm x 28.5cm. It’s well made as expected, coming in on the lighter side with 120 pages, but that’s not unexpected as it's based on a smaller game. The paper is high quality and the print finish is excellent, so business as usual for the publisher. The resized key art used for the game’s marketing and box art is used on the cover and looks great here too. It also uses spot glossing for the characters and logo for a nice extra touch. Content Inside Marvel Cosmic Invasion: The Art of the Game is a wonderful selection of pixel art, character concepts, environment designs, and illustrations, giving readers a look all the elements of the game. It’s a well balanced and structured collection of artwork that keeps things simple, which is often the best way to go to present the full range of work. It starts with a preface that includes a concept pitch that looks like an in-game screenshot, along with final screenshots, a nice spread to open the book before getting into the meat of the content. All of the title text is done in a retro video game pixel font here and throughout, in keeping with the game’s theme that I appreciated seeing. It moves onto the characters next, starting with the playable heroes and transitioning into villains (it’s worth noting that no DLC characters are included). What you get here is different versions of pixel art for the characters, showing alternate versions of how they could have looked in the game itself. This is then followed by animation concepts of attacks, poses, movement, and in the case of some enemies, being defeated. Most of the characters are presented in the same way as seen below, with some variation for larger enemies like Galactus, and smaller ones like symbiotes and A.I.M., but it works well and I really like the artwork shown together. Pixel art fans will love seeing more than just the final version of heroes like Captain America, Spider-Man, and Storm, as well as the enemies like Knull, the Sentinel, and Phyla-Vell. I particularly love the animation concepts that come in a range of sketches to coloured pixel art. The poses are dynamic, capturing the essence and movements of the characters, even in the simpler art style. This kind of exploration is always fun to see as you can see more than just the visual design, but how the gameplay was created through art. They have a charm that I think a lot of people will enjoy, also being perfect for artists wanting some unique references. Some of the more over the top characters are highlights for me, such as Rocket Racoon and his comically large guns, and Venom’s fluid transformations, both depicted with the game’s nostalgic 90’s style. The environments also get to shine with superb artwork in a variety of spreads showing wide shots of stages, development drawings, a look at the background art, and more. The standout pages present the progress from an early drawing to the final design, showing how they added details, colours, and effects through art. It’s a strong display of the range of locations in the game and the work it took to create them, from the more grounded streets of New York, to the alien worlds of Klyntar and Asgard. It’s less structured than the character sections, but is suited for this chapter. Marvel Cosmic Invasion: The Art of the Game ends with easter eggs from the world of the Marvel Universe, followed by illustrations. The easter eggs are a nice touch and feature buildings like the Daily Bugle, characters found in stages such as Jeff the Land Shark, and the food items. A lot of details were added to the game to expand the world beyond just the heroes and villains, which is thoughtfully a part of this book too. It wraps up with a selection of cutscene illustrations, adding even more variety to the artwork found inside. Captions are written by Tribute Games themselves, giving details on the characters and locations in small paragraphs. There is not a lot of reading and it’s kept simple, but you do get some interesting notes on the design approach and some comic issues that inspired costumes for the characters, with the environments getting basic descriptions. This is far from a ‘Making of’ book, but it does make it feel more complete. Credits The artists are not shared on each page which isn’t the most ideal, but they aren’t left out either, because they are listed on the last page of the book. This is for all of the art team, including the director, background artist, and animators, and more, which is always great as it gives everyone the recognition they deserve. Use of Space This is a smaller artbook as it’s not a AAA title, but Marvel Cosmic Invasion: The Art of the Game does well to fill all the pages with artwork and not leave any wasted space. As mentioned, the character chapters use a simple approach to the presentation, but here and in the other sections, the images are a good size and make a the most of the space available. It’s clean and readable, with simple backgrounds to keep the art as the focus. A great job overall from the design team. Value Jumping back into the beat ’em up through the art comes with an RRP of $29.99 in the US and £25.99 in the UK. This is lower than most, but that does account for the lower page count compared with artbooks for big releases. The quality is definitely there to justify the pricing if you’re a big fan of the game and want to see more, especially as games like this are not expected to get an artbook. Deals come and go to, with Amazon currently listing the book at $28.49 in the US and £21.37 in the UK. Expect this to fluctuate, but under $25 in the US is what I would consider a strong deal, with the current UK price being hard not to recommend to a player that’s interested. The value is there before a discount, but some listings already look great for those with space on their shelf. Verdict The retro gaming style Marvel returned to looks just as good on paper as it does on-screen, hitting you with nostalgia and great design at the same time. The variety of artwork in Marvel Cosmic Invasion: The Art of the Game is what I had hoped for and, although doesn't share deep development details, is one you can revisit endlessly. Not only will players enjoy this release, but people that enjoy Marvel, pixel art, and 90’s style brawlers will find it interesting as well. Marvel have always been reliable at giving their games the artbook treatment with the developers they work with, and this is another great look at the Marvel universe. Tribute Games share some superb and interesting artwork in Marvel Cosmic Invasion: The Art of the Game, which is given a worthy presentation by Dark Horse. It’s not often smaller games get a dedicated artbook, but this is one proves there should be more of them. If you enjoyed the review and previews of Marvel Cosmic Invasion: The Art of the Game, you can order the book below Buy Here / Buy Here (UK) For more from Marvel and Dark Horse, you can read about their big upcoming release here for Wolverine which is out on November 3rd, 2026 - Marvel's Wolverine: The Art of the Game. Tags; #Marvel #MarvelCosmicInvasion #TributeGames #DarkHorse #MarvelGames

  • Book Review - The Art of Assassin's Creed Black Flag Resynced

    August 10th 2026 Ubisoft took players to the seas once again on the Jackdaw this year in a remake of the fan favourite entry in the Assassin’s Creed series, Black Flag. The 2013 game got a remake with a lot of visual upgrades, none of which are possible without the talented artists involved, and their work is now fully explored in The Art of Assassin’s Creed Black Flag Resynced! The release from Titan Books was published on July 14th, 2026, giving fans a look at the concept art and models behind the Resynced edition of the game. The publisher was kind enough to send a copy so I’ve been able to voyage into the art and give my thoughts on the new book. Build Quality The book comes as a 192-page hardcover book in a portrait 23.5cm x 30.5cm format, like the vast majority of artbooks from the publisher. It’s well made as expected, using quality gloss paper with an excellent print finish for the art. The binding allows the pages to full open with ease as well, laying flat without needing to be held down, which is always fantastic for an artbook. The cover art isn’t my favourite though, something more vibrant or dynamic would have been nice to see. Content An artbook for a remake is always interesting because a lot of the heavy lifting was done for the original, and in this case already shared in the publisher’s 2013 book, The Art of Assassin's Creed IV: Black Flag. The approach here was to share new concept art, as well as 3D models and in-game environments that highlight the updates made to Black Flag Resynced. This is a nicely organised book, so it’s also best to break it down in the same order. After the foreword from Creative Director Paul Fu and Art Director Franco Perez, it dives right into the ‘Remake Process’ chapter, consisting mostly of 3D models and locations with a little art to highlight the improvements with notes from the creative team on what they changed. I liked that it opened this way and having the old game and new side by side to highlight the changes is a nice inclusion. However, they don’t actually point out that they are showing both in any way, and while it is clear which is the old and new, here and throughout the rest of the book, it’s odd it wasn’t indicated clearly. The character chapter was up next and is on the shorter side, but that’s expected as the designs already existed for the original game. It does include artwork for Edward Kenway’s outfits and some side characters, along with more 3D models. Trinkets and weapons are also included, but like the characters, it’s all final designs, so it's not the most engaging part of the book. The book then hits a high for me for the remainder of the book with environments, because as much as the Assassin’s Creed teams have great art across the board, it’s their locations, key frames and vistas that have always stood out. There is also a lot of 3D environments mixed in, but you quickly realise that some of the concept art is so detailed that at a glance you might think there is more of this than there really is. The art for the towns, caverns, underwater areas, and more is exceptional. Black Flag is one of the more colourful and vibrant in the series and that’s reflected in the artwork too. Martin Deschambault, Charles Thorpe, Gabriel Loo-Carre, and the rest of the team created images you want to step into, each benefitting from the high-quality print finish. The screenshots and 3D assets showcase the level of detail that’s achievable on modern hardware, perfect for fans of tech and game development. This covers all types of environments, the Jackdaw, set dressing, cannons, and more. It works well when included alongside the artwork and shows how it was executed in the game. In some places when unrelated or on its own, it’s less interesting, because if you’ve played the game, you can interact with it there in more detail. Some sort of behind-the-scenes breakdown of the models would have been more engaging over stills of final renders. Throughout the chapters are insights about the characters and locations, as well as the details from the artists about their work. The most informative comes in the first chapter with notes on the upgrades, but does continue in places throughout. The majority of text for individual images are simple descriptions, but some include the artist’s approach as well. This isn’t a ‘Making of’ book by any stretch of the imagination, but it's well written and delivers information from the team themselves. There is enough written to guide you through the book and point out the upgrades and share some interesting lore. Despite having comparisons between the two versions of the game, it isn't mentioned that this is being shown at all. Credits This isn’t the most consistent in The Art of Assassin’s Creed Black Flag Resynced, but a lot of the images have a credit with an artist’s name placed after a comment assigned to them. There are many instances of an artist name not being present with them though, while some images have no notes at all. The lack of a credit happens mostly for the 3D environments, which makes sense as many people worked on them, but the 2013 screenshots are ignored completely. The last page of the book does list all of the artists involved, so although they aren’t assigned to each piece of art, they are given their own space in the book. Use of Space Like previous artbooks in the Assassin’s Creed series, a lot is packed in, giving players hundreds of images to spend time looking over. The character pages are the weakest, using large images and leaving empty space, but this is a short chapter and the rest of the book does well to fill pages with artwork. There are a variety of image sizes that keep things varied and thanks to the print quality, even smaller pieces are still clear with their details. Double page spreads also shine thanks to the flexibility of the binding that reduces and entirely avoids image loss in the centre fold. This is always a big win in my eyes and I’m happy to see they did a great job with that here. Value This volume art art for the seafaring adventure comes with an RRP of $50 in the US and £39.99 in the UK, which is not unusual in 2026 for a book of this size. Titan Book’s consistent production quality justifies the price to fans that are interested in what’s inside. Discounts come and go too, even less than a month after release, with Amazon US currently selling the book for $43. I think the full price is reasonable, but bargain hunters will have themselves a good deal if they find a copy under $40/ £34 if the book is to your taste. There are no complaints about the pricing of this piece of loot. Verdict The Art of Assassin's Creed Black Flag Resynced offers fans hundreds of images to pore over that will appeal to those interested in both concepts and renders. This isn’t like the previous books for the series consisting of just concept art, it’s a showcase of the visual improvements that Ubisoft could design and implement for Resynced, and it does a good job at doing so. Some spreads are less interesting than others due to showing what you can see in the game, but there is also exceptional early artwork that you’ll want on your wall. Overall, I think it was a well designed and balanced book, but it’s approach to the 3D pieces is a mixed bag. I think they had the right idea showing both for an artbook based on a remake, but focusing more on the comparisons and doing a VFX-style breakdown for them would have helped. On the concept art side though, Assassin’s Creed once again delivers superbly. Collectors will find this to be an interesting addition among the other artbooks, and fans wanting more from the adventure of Edward Kenway in the Caribbean will find a lot to enjoy too. If you enjoyed the review and previews, you can order a copy of The Art of Assassin's Creed Black Flag Resynced for your own shelf here; Buy Here / Buy Here UK Tags; #TitanBooks #AssassinsCreed #Ubisoft #AssassinsCreedBlackFlag

  • New Interesting Details and Artwork from Spider-Man: Brand New Day - The Art of the Movie

    August 13th 2026 Some of the early artwork behind Spider-Man's biggest movie yet arrives on August 18th with Spider-Man: Brand New Day - The Art of the Movie, perfect for fans wanting to see some of the unused ideas and designs that didn't make the cut. Before then, check out just some of the interesting inclusions found inside! Before we begin, you can also read my in-depth review of the book if you haven't already, that, like this article, is also spoiler free and only shares what is included in the trailer. It's also worth noting that Sadie Sink's character, the third act, and more are not included in the book, so you won't find details for those here. The Spider-Man Suit At the end of Spider-Man: No Way Home, we got a glimpse of Peter's homemade suit, very much in the classic style from the comics. This style doesn't change for the new movie, but there have been some updates, with the material and its shine being one of them. As you can see below, there are different tones to the blue, which is also explored more on additional pages. Head of Visual Development and artist Ryan Meinerding said the following in the book; “What we ended up coming to was the notion of getting a bit of shine in the red to match the blue, while toning the blue down a little bit”­. This is reflected in the movie, which retains the colours, but loses some of that reflective quality. Art by Ryan Meinerding The Fabricator There are a number of concepts for Peter's fabricator, which as confirmed by artist Alex Mandradjiev, is based on a sewing machine, as seen in the spread of his art below. All of the technology is made by Peter himself now that he doesn't have the help of Tony Stark, Happy, or other heroes. There is also art of a large treadmill that wasn't used in the final movie, likely custom built for his enhanced abilities. Art by Alex Mandradjiev Iron Spider Suit It's not used in the movie, but Spider-Man on the rooftops of the New York making webs is shown in multiple pieces of art, and a couple show the additional legs from the Iron Spider suit. The double page spread seen below from artist Bob Cheshire is one of them, and while nothing in the written details acknowledges this, it's very likely this was a very early concept for the movie. The Iron Spider suit has not been seen since No Way Home, so it's likely this was included as a 'what if?' in the very beginning stages of getting artwork together, which in some cases can happen years before the movies comes out. Art by Alex Mandradjiev Punisher's White Gloves and Boots After sharing my review, the art that people were most drawn to on social media is the variations of Punisher's clothing, especially the white gloves. Many (including myself) also liked the trench coat design, but it was the the 1970's original colour scheme that drew the most attention. You can see this below from artist Adam Ross. Art by Adam Ross Spider-Man's Evolution One of the biggest things that we learnt from the trailers is that Spider-Man would be getting organic webbing, much like "Peter two", aka Tobey Maguire's Peter Parker. How this looks on his wrist was a challenge the artists took on with a range of ideas, from small spider-shaped markings, to an extending barb (seen below from Ian Joyner) It is also briefly mentioned that his transformation causes spiders to be drawn to him, though this isn't shown on-screen. Despite detailing that he is "turning more into a spider", this is only in terms of his abilities, and there is no mention of Man-Spider. Art by Ian Joyner Gray Hulk Yes, people were expecting it, but this wasn't meant to be in Spider-Man: Brand New Day, but that doesn't mean it wasn't considered. There are multiple concepts of this version from artist Wesley Burt, but it was decided that he would remain green. The reason the colour wasn't used is explained by Producer Emily Fong; "...while he is different than how we've seen him before, we wanted him to be recognizable. I think the green skin connects to the part of him that is true to Bruce, so he's still our green guy." Another concept also has hulk with some "Mark Ruffalo stubble", another way to show an unseen version of everyone's favourite rage machine. Art by Wesley Burt Savage Hulk's face Ryan Meinerding also did artwork for Hulk, looking at the potential of his face changing more significantly when becoming 'Savage Hulk'. The idea is that he would less resemble Bruce Banner, and begin to look more like the classic comic book version of the character, with the artist referencing John Romita Sr.'s version specifically. Art by Ryan Meinerding 'Frankenstein Monster' Hulk Ian Joyner is an artist that often pushes boundaries, and that was no different for Brand New Day. His designs for the Leader pushed horror to the extreme, and while he didn't quite reach those levels here, his designs for Hulk certainly change the tone from savage to monstrous. The extended brow gives Hulk a more primitive look, casting shadows over his eyes and giving his frown a little more intimidation. If his size alone wasn't enough to put fear into people, this face certainly would. There are also grey versions of this interpretation as well, indicating the colour change was a big consideration. Art by Ian Joyner These are just some of the details and designs shared in Spider-Man: Brand New Day - The Art of the Movie, with more shared as well, including Scorpion, Tombstone, and the streets of New York. Check out my review for more previews and pre-order the book below ahead of its August 18th release date. Buy Here/ Buy Here (UK) Apologies again for the watermarks! Larger platforms have already taken to using my images from the review, even adding their own watermarks to it. Kindly link to this article if using any of the details to help support this solo run website, as well as helping people discover new books. For more from Marvel Studios, check out more reviews for other releases here; Marvel Studios' The Infinity Saga - Ant-Man and the Wasp: The Art of the Movie Book Review - The Art of Marvel Animation’s Your Friendly Neighborhood Spider-Man Marvel Studios' The Infinity Saga – Black Panther: The Art of the Movie Marvel Studios’ The Infinity Saga – Thor: Ragnarok – The Art of the Movie Marvel Studios’ The Fantastic Four: First Steps – The Art of the Movie Marvel Studios’ The Infinity Saga – Spider-Man: Homecoming – The Art of the Movie Marvel Studios’ The Infinity Saga – Guardians of the Galaxy Vol. 2: The Art of the Movie Marvel Studios' Loki: Season Two - The Art of the Series Marvel Studios’ The Infinity Saga – Doctor Strange: The Art of the Movie Marvel Television's Agatha All Along: The Art of the Series Tags; #Marvel #MarvelStudios #SonyPictures #SpiderMan

  • Video Preview - The Art of Assassin's Creed Black Flag Resynced

    August 14th 2026 The Artbook Collector YouTube channel takes us back to the seas this week, with a look at the newly updated adventure of Edward Kenway in The Art of Assassin's Creed Black Flag Resynced! The book was published by Titan Books on July 14th, 2026, sharing a look at the art and upgrades made to the 2013 entry in the Assassin's Creed series. Paul Davies authored the book, the perfect choice having also worked on the artbook for the original version of the game, Assassin's Creed IV: Black Flag. You can see a preview of the book below. The book features concept art for the characters and world of the Caribbean, the pieces that helped build upon the changes made to the fan favourite game. It also comes with 3D models and environments too, some of which are comparisons to the original game. Insights through interviews share the updates made by the team at Ubisoft, as well as some details on the world and its locations. In my review I praised the production quality of the book, as well as the exceptional environment artwork shared inside. The 3D assets were hit and miss though, with some showing the improved visuals in a strong way, but others simply showcasing what can already be explored in the game. You can read my full thoughts and breakdown here - Book Review - The Art of Assassin's Creed Black Flag Resynced. As mentioned, this is not the first artbook for Black Flag, because Titan Books released one for the original in 2013, titled The Art of Assassin's Creed IV: Black Flag. As it was a new game, this one is filled completely with new concept art that helped create the rich and vibrant world of the game. The book has since sold out, but reasonably priced copies can be found on second hand markets. If you enjoyed the preview and would like to add The Art of Assassin's Creed Black Flag Resynced to your own shelf, you can order the book here; Buy Here / Buy Here UK Tags; #TitanBooks #AssassinsCreed #AssassinsCreedBlackFlag #Ubisoft

  • From Comic to Screen: The Art of Supergirl

    Book Details ISBN: 978-1799517122 Publisher: DC Comics Page Count: 224 Format: Hardcover Publication Date: 27/10/2026 (October 27th 2026) Other Editions: N/A Buy Here About DC Comics and DC Studios share a look at Kara's transition from the pages of the comic to the big screen, collecting concept art and interviews with the creators. From Comic to Screen: The Art of Supergirl gives readers a look at the Supergirl: Woman of Tomorrow comic book and how the character was given her big screen outing with Supergirl in 2026. Fans wanting to learn more about Kara Zor-El after her space traveling adventure will be to do that with this 224-page hardcover volume. Categories Tags Based On: #Supergirl Series: #Supergirl #DC Publisher: #DCComics Studio: #DCStudios #WarnerBros Platform: #Movies Genre: #SuperHero #Action

  • The Art of Assassin's Creed: Black Flag Resynced

    Book Details ISBN: 978-1835417706 Publisher: Titan Books Page Count: 192 Format: Hardcover Publication Date: 14/07/2026 (July 14th 2026) Other Editions: N/A Buy Here / Buy Here UK About Ubisoft and Titan Books team up again to revisit Assassin's Creed IV: Black Flag for a second artbook, but this time for the remake, Resynced. The hardcover book will highlight new concept art, renders, textures, in-game effects, and more, to highlight how the game has changed since the 2013 original. Jump into the adventure of Edward Kenway again with more peaks behind the scenes, with the artists behind his story showcasing their talent, while adding commentary for more insights. 18th Century Havana has never looked so good, and now fans have the perfect companion book in The Art of Assassin's Creed: Black Flag Resynced to enjoy its world even more. Preview Book Review - The Art of Assassin's Creed Black Flag Resynced Categories Tags Based On: #AssassinsCreedIVBlackFlag #AssassinsCreedBlackFlagResynced Series: #AssassinsCreed Publisher: #TitanBooks Studio: #Ubisoft Platform: #PlayStation #PC #Xbox #XboxSeriesX #PS5 Genre: #Action #Adventure

  • 'Split Fiction: The Art and Lore of the Game' Explores the Art of Two Worlds in April 2027

    August 6th 2026 *Update 13/08/2027 The title of the book has since been updated to The Art and Lore of Split Fiction, as listed everywhere except the Titan Books website. Original story below. An exciting new book has been revealed for Hazelight Studio's vibrant co-op game Split Fiction, giving fans a new way to enjoy the adventure. Coming next year is Split Fiction: The Art and Lore of the Game to share a look at how the imagination of the developers created the critically-acclaimed hit, first reported on here. Cover art for Split Fiction: The Art and Lore of the Game Revealed in a listing on the website of publisher Titan Books, the book is being released on April 27th, 2027 and comes as a 160-page hardcover. The listing is very recent, so pre-orders will begin to go live soon, but we know it will have an RRP of $39.99 in the US, and £34.99 in the UK. The book is authored by Chris Farnell to guide readers through the commentary and visuals of the Hazelight's game. The story of Mio and Zoe will be explored through artwork, with the book being described as a "richly illustrated book covered in scribbles and commentary". The term 'scribbles' implies early concept art which is expected in an artbook for a video game, and the commentary will no doubt share the lore part of the books title, making this the perfect companion to the game for those wanting more from the genre-blending hit. Split Fiction's worlds of sci-fi and fantasy creates a vibrant and fun look for the game, making it perfect for the artbook treatment. It also includes a lot of weird and wonderful gameplay moments too, from battling kittens, to playing as a pig and becoming a hotdog, which would have given the art team an eclectic mix of artwork and designs to create. The game is anything but grounded and that makes Split Fiction: The Art and Lore of the Game a release to get excited about. This volume is also in safe hands with Titan Books too, having been publishing excellent artbooks for decades. Split Fiction is a cooperative action-adventure game that takes players through chaotic and weird worlds of sci-fi and fantasy. It was developed by Hazelight Studios and published by Electronic Arts on March 6th, 2025, and became another hit for the team following It Takes Two. It follows young writers Mio and Zoe, who get trapped inside a device that merged their contrasting stories into a reality they must escape. It's combination of action, comedy gameplay, fantastic visuals, and a focus on co-op made it a hit among critics and fans, leading it to sell over 4 million copies. Future updates for Split Fiction: The Art and Lore of the Game will be reported here as they happen and purchase links will also be added as they go live ahead of its April 27th, 2027 release date. Buy Here For more from Titan Books, you can check out a couple of their other recent announcements here; 'The Art of Archie: The Covers' Returns in April 2027 with Additional Artwork 'The Infinity Saga - Captain Marvel: The Art of the Movie' Arrives February 2027 Tags; #TitanBooks #SplitFiction #HazelightStudios #EA

  • 'The Environmental Philosophy Behind Ghibli' Explores the Worlds of the Studio in April 2027

    August 8th 2026 No stranger to sharing a look at the art in details behind their animated movies, Studio Ghibli are back with a deep dive into their worlds and the ecology in a new release from Titan Books. Ghibli have created unique places and wildlife for decades, and in 2027 fans will be able to get more insights into them in The Environmental Philosophy Behind Ghibli. Nausicaä of the Valley of the Wind Discovered through a new listing on the website of Titan Books, the 304-page hardcover is an illustrated dive into the designs and ecosystems, revisiting the movies and how these environmental themes play a huge part in their success. It is set to arrive on April 20th, 2027 with a recommended retail price of $44.99 in the US and £29.99 in the UK. There is no cover art for the book currently and more retail listings are expected to begin appearing soon. The official description is as follows; "This richly illustrated volume explores the profound ecological and spiritual themes woven into the films of Studio Ghibli. From Nausicaä of the Valley of the Wind to Princess Mononoke, it examines how the studio’s narratives depict nature not as a passive backdrop, but as a dynamic force—often wounded, always resilient. Drawing on the studio’s Japanese roots and its global influence, the book situates Ghibli’s work within a broader environmental discourse, highlighting its unique contribution to animated cinema. Through detailed analysis and evocative visuals, readers are invited to rediscover beloved characters—Totoro, Chihiro, the tanukis of Pom Poko, and Princess Kaguya—as guides through fragile ecosystems and ethical dilemmas. Ghibli’s heroes are not warriors, but diplomats of nature, navigating polluted worlds with empathy and hope." My Neighbor Totoro Studio Ghibli movies are full of incredible artistry across the board, with detail and care put into every frame you see on-screen. The painted backgrounds are not just to fill the space, the environments are integral to the story, even in the earliest releases as seen in Nausicaä of the Valley of the Wind in 1984. The Environmental Philosophy Behind Ghibli is set to focus on this, perfect for fans of storytelling, beautiful art, and those wanting to learn more about one of the biggest influences in animation. As mentioned, the animation studio is no stranger to artbooks, having released them for the individual movies, as well as focused on specific themes. Just last year a look at the environment art was shared in Painting the Worlds of Studio Ghibli, this focused on the artwork itself, whereas this upcoming release breaks down their importance and influence in all aspects. Titan Books is also a big name in the artbook world, making this a release fans can expect great things from. Future updates for The Environmental Philosophy Behind Ghibli will be shared here and those interested can pre-order the book below in the US. If outside of the US, keep an eye out with your favourite retailers for listings. Buy Here For more from Titan Books, you can check out more of their recent announcements here; The Art of Archie: The Covers' Returns in April 2027 with Additional Artwork The Infinity Saga - Captain Marvel: The Art of the Movie' Arrives February 2027 'Split Fiction: The Art and Lore of the Game' Explores the Art of Two Worlds in April 2027 Tags; #TitanBooks #StudioGhibli

  • The Environmental Philosophy Behind Ghibli

    Book Details ISBN: 978-1807590192 Publisher: Abrams Books Page Count: 304 Format: Hardcover Publication Date: 20/04/2027 (April 20th 2027) Other Editions: N/A Buy Here About Explore the environments and worlds created by Studio Ghibli with a look at their ecology and themes in this new release made in partnership with Titan Books. With stunning illustrations of the movies from Nausicaä of the Valley of the Wind to Princess Mononoke, the importance of the locations in the animated movies are given the spotlight, thoughtfully examined with their impact in mind. The Environmental Philosophy Behind Ghibli also revisits the popular characters and their interactions with the worlds they inhabit. Categories Tags Based On: #StudioGhibli Series: #StudioGhibli Publisher: #TitanBooks Studio: #StudioGhibli Platform: #Movies Genre: #Comedy #Fantasy #Action #SciFi #Family

  • Video Preview - The Art of Remember Me

    August 7th 2026 The latest book preview on The Artbook Collector YouTube channel takes us back to 2013 with The Art of Remember Me, a look at Don't Nod's future set action game. The 184-page hardcover was released on June 4th, 2013 by Dark Horse Books, coming out at the same time as the game itself. It features hundreds of pieces of concept art for Remember Me, giving players a look at the designs that helped create Neo-Paris and its characters. You can watch the preview below. Inside the early and unused designs for the protagonist Nilin are shared along with other characters, with a lot of costume design to establish the world of Paris in 2084. The locations are also showcased, from the poorer and run down areas, to the more futuristic and pristine environments where the wealthy live. Storyboards, animation exploration, and commentary from the creative team are also included, which made the book the perfect companion to the game. This was Don't Nod's first game after being founded, but since have only released one other artbook, The Art of Jusant: The Great Expedition from publisher Pix'n Love. One of the co-founders who worked on Remember Me's art, Aleksi Briclot, also has his own artbook that features artwork for the game called Multiverse: The Art of Aleksi Briclot. For those that don't know, Remember Me is an action-adventure game from Don't Nod that was published by Capcom in 2013. It is set in Neo-Paris in 2084, a time where memories can be digitally accessed, changed, and sold. Players control Nilin, a memory hunter that gets caught up in a conspiracy while trying to find her own memories. It grew fans thanks to its melee combat, platforming, puzzles, and visual design, the latter making it perfect for the artbook treatment. The Art of Remember Me is no longer in stock, but can often be found on second hand markets, but the prices can be very reasonable at times. For those interested, you can check the link below and wishlist the book for future listings. Buy Here Tags; #DarkHose #RememberMe #DontNod #Capcom

  • The Art of Remember Me

    Book Details ISBN: 978-1616551636 Publisher: Dark Horse Page Count: 184 Format: Hardcover Publication Date: 04/06/2013 (June 4th 2013) Other Editions: N/A Buy Here About Get lost in the cyberpunk world of Neo-Paris all over again in The Art of Remember Me from Dark Horse and developer Don't Nod. The 2013 game was filled with unique locations and characters for its 2084 time period, all of which is explored through the concept art from the art team. Early designs, gameplay, and unused material are all shared with insights from the development team, including artist and Don't Nod founder Aleksi Briclot. Preview Categories Tags Based On: #RememberMe Series: #RememberMe Publisher: #DarkHorse Studio: #DontNod #Capcom Platform: #PlayStation #PS3 #Xbox #Xbox360 #PC Genre: #SciFi #Action

  • 'The Art of Archie: The Covers' Returns in April 2027 with Additional Artwork

    August 5th 2026 Titan Books and Archie Comics are partnering for an exciting rerelease with new updates in 2027 with the release of The Art of Archie: The Covers, giving fans of classic comics the chance to enjoy decades of artwork. Revealed in a listing on the website of the publisher, this is not just a standard reprint, because it adds another 32 pages of cover art, covering the period since the original book released in 2013 through to 2026. The 192-page hardcover is set for release on April 13th, 2027 and has an RRP of $39.99 in the US and £34.99 in the UK. The official description for The Art of Archie: The Covers is as follows; "Celebrate more than 85 years of iconic comic book covers with this beautiful hardcover featuring America’s beloved teenage icons—Archie, Betty, Veronica, Jughead, and friends. The Art of Archie: The Covers showcases stunning full-color artwork by fan-favorite artists including Dan DeCarlo, Harry Lucey, Bob Montana, Dan Parent, and many more. Updated from its original 2013 edition, this expanded volume includes 32 pages of brand-new content, with covers published through 2026. Go behind the scenes on the all-time best comic book covers in Archie’s history with a look at their inspiration, creation and ongoing cultural legacy. This is the perfect purchase for comic book fans, Americana buffs and pop culture aficionados of all sorts, brought to you by Victor Gorelick and Craig Yoe, the team behind the critically-acclaimed The Art of Betty and Veronica." 85 years of covers is a huge time period and makes this an interesting addition to the shelf of collectors, while also giving those that missed out on the 2013 edition the chance to pick up a copy. As noted in the description, the editors also worked on The Art of Betty & Veronica, a book that is getting a reprint and due to release on September 22nd, 2026. The cover can be seen below. Archie Comics is one of the longest-running comic book publishers in the United States, known best for its stories following teenage characters Archie Andrews, Betty Cooper, and Veronica Lodge, as well as other inhabitants of Riverdale. It began as far back as 1939, originally under the publishing name of MLJ Magazines, before becoming Archie Comics name in 1946. The comics are more famous for their humour, romance, and teenage drama, making them more grounded and relatable. Archie Comics has also included superhero and horror lines too, as well as being adapted into TV shows. Listings should start appearing soon following the listing on Titan Book's website, and any future update for The Art of Archie: The Covers will be reported here. Tags; #TitanBooks #ArchieComics #BettyAndVeronica

  • The Art of Archie: The Covers

    Book Details ISBN: 978-1936975792 / 9781835418840 Publisher: Archie Comics / Titan Books Page Count: 160 (Original) / 192 (2026 Rerelease) Format: Hardcover Publication Date: 29/10/2013 (October 29th 2013) Rerelease - 13/04/2027 (April 4th 2027) Other Editions: N/A Buy Here TBC About More than 85 years of Archie comic book covers are collected in this hardcover volume, sharing classic artwork for the iconic characters. Titan Books and Archie Comics partner to rerelease the 2013 original book and add 32 additional pages with more covers that have been released up to 2026. Archie, Betty, Veronica, and more get the spotlight from artists behind the covers, which includes Dan DeCarlo, Harry Lucey, Bob Montana, and Dan Parent. Along with the art, The Art of Archie: The Covers features insights into their creation and the legacy they have left behind. It's the perfect book for collectors of comic books and pop culture, The book follows the rerelease of The Art of Betty and Veronica, also from editors Victor Gorelick and Craig Yoe. Categories Tags Based On: #ArchieComics Series: #ArchieComics Publisher: #ArchieComics #TitanBooks Studio: #ArchieComics Platform: #Comics Genre: #Drama #Comedy

  • 'The Infinity Saga - Captain Marvel: The Art of the Movie' Arrives February 2027

    August 5th 2026 The first listing in Titan Books' Infinity Saga series has now been revealed for 2027, kicking off the year with Marvel Studios' The Infinity Saga - Captain Marvel: The Art of the Movie, an exciting look at the debut of Carol Danvers in the Marvel Cinematic Universe. Cover art for Marvel Studios' The Infinity Saga - Captain Marvel: The Art of the Movie This is the 20th book in the series of 22 and contains the same content found in the Marvel published 2019 original. Like the others, this is a hardcover that comes with a dustjacket and is 27cm x 24cm in size, creating a huge matching set for collectors. It comes with a whopping 336 pages too, giving fans a lot of artwork and unused designs to pore over. It was spotted on the website of Titan Books, with the listing showing that the book is set to release on February 2nd 2027 with an RRP of $50 or £35. The book comes packed with concept art for the costumes, Skrulls, Kree, locations, key frames, and more, diving into every aspect of the movie. Captain Marvel offers an interesting contrast between the cosmic locations and sci-fi technology, against the 1990's time period of Earth. Artwork for the Skrulls was a highlight in the 2019 original, as it shows a lot of unused versions of the alien species, and of course the Captain Marvel suit also gets a lot of page space. The series is perfect for Marvel fans that missed out on the book when they were first released, especially in the cases for the books that have become very expensive on second hand markets. They include the same content in a slightly smaller size, but come with improved binding and paper quality, as well as a very reasonable price. It's a highly recommended series for fans new and old, as the talent of the artists involved is endlessly impressive. Titan Books is currently releasing a few books a year, which means that the last two in the series based on Spider-Man: Far From Home and Avengers: Endgame could also arrive next year, wrapping up the series in 2027. The latest release (which you can preview above on YouTube) was Marvel Studios' The Infinity Saga - Ant-Man and the Wasp: The Art of the Movie, with the first release of course being for 2008's Iron Man. The next book to be published is Marvel Studios' The Infinity Saga - Avengers: Infinity War - The Art of the Movie, the beginning of the end for the epic Infinity Saga that spanned more than a decade. Listings for Marvel Studios' The Infinity Saga - Captain Marvel: The Art of the Movie should begin appearing soon ahead of its February 2dn, 2027 release, and future updates will be reported here. Before then, you can read my in-depth reviews of other Infinity Saga releases, as well as comparisons to the original books here; Book Review - The Infinity Saga - Ant-Man and the Wasp: The Art of the Movie Marvel Studios' The Infinity Saga – Black Panther: The Art of the Movie Marvel Studios’ The Infinity Saga – Thor: Ragnarok – The Art of the Movie Marvel Studios’ The Infinity Saga – Spider-Man: Homecoming – The Art of the Movie Marvel Studios’ The Infinity Saga – Guardians of the Galaxy Vol. 2: The Art of the Movie Marvel Studios’ The Infinity Saga – Doctor Strange: The Art of the Movie Tags; #MCU #Marvel #MarvelStudios #TitanBooks #MarvelCinematicUniverse #CaptainMarvel

  • Marvel Studios' The Infinity Saga - Captain Marvel: The Art of the Movie

    Book Details ISBN: 9781835414460 Publisher: Titan Books Page Count: 336 Format: Hardcover Publication Date: 02/02/2027 (February 2nd 2027) Other Editions: N/A Buy Here TBC / Buy Here (UK) TBC About This book is part of the Titan Books rereleases of the Marvel Studios artbooks, originally released alongside the movies. Marvel Studios' The Infinity Saga - Captain Marvel: The Art of the Movie is the 20th book in the series of 22 and contains all of the original content of the 2019 original. Get lost in the artwork behind the debut of Captain Marvel and her adventure through the cosmos and her memories. Inside is the concept art behind the characters, costumes, technology, ships, locations, and more, giving fans a huge amount of artwork to enjoy. Alongside this are insights and interviews with the creative team, which includes directors Ryan Fleck and Anna Boden, the actors, and of course, the talented art team led by Andy Park. From pilot to super hero, see how the movie came together visually through the work of the Visual Development team. Categories Tags Based On: #CaptainMarvel Series: #MarvelCinematicUniverse #MCU #Marvel Publisher: #TitanBooks Studio: #MarvelStudios #Disney Platform: #Movies #DisneyPlus Genre: #SuperHero #Action #SciFi

  • Marvel Studios' The Infinity Saga - Avengers: Infinity War - The Art of the Movie

    Book Details ISBN: 978-1835414446 Publisher: Titan Books Page Count: 336 Format: Hardcover Publication Date: 03/11/2026 (November 3rd 2026) Other Editions: N/A Buy Here / Buy Here (UK) About This book is part of the Titan Books rereleases of the Marvel Studios artbooks, originally released alongside the movies. Marvel Studios' The Infinity Saga - Avengers: Infinity War - The Art of the Movie is the 19th book in the series of 22 and contains all of the original content of the 2018 original from Marvel. The first of the two-part Avengers climax to the Infinity Saga came with a wealth of concept art for the heroes, villains, locations, keyframes, and more for the movie. Explore the return of iconic characters, including Captain America, Spider-Man, Iron Man, Thor, Vision, and more, through the designs for their costumes, as well as the introduction of new faces too, such as the formidable Black Order. See the art that helped create the locations and big moments of the movie that is a culmination of years of storytelling, all alongside insights from the visual development team and creatives behind Avengers: Infinity War. Categories Tags Based On: #AvengersInfinityWar Series: #MarvelCinematicUniverse #MCU #Avengers #Marvel Publisher: #TitanBooks Studio: #MarvelStudios #Disney Platform: #Movies #DisneyPlus Genre: #SuperHero #Action #SciFi

  • The Art of Betty & Veronica

    Book Details ISBN: 978-1936975037 / 978-1936975037 Publisher: Archie Comics / Titan Books Page Count: 160 Format: Hardcover Publication Date: 13/12/2012 (December 12th 2012) Reprint - 22/09/2026 (September 22nd 2026) Other Editions: N/A Buy Here About The Art of Betty & Veronica celebrates the long history of Archie Comic's frenemies with illustrations from fan-favourite artists. The hardcover book focuses on the two iconic young women that hope to win Archie's affection, Betty Cooper and Veronica Lodge, who began their own comic series in 1950. Inside, readers can find artwork from Dan DeCarlo, Harry Lucey, Bob Montana, Dan Parent, and more, making this a must have for collectors. After being published in 2012 by Archie Comics themselves, the book was given a reprint release in 2026 from Titan Books. Categories Tags Based On: #BettyAndVeronica Series: #BettyAndVeronica Publisher: #ArchieComics #TitanBooks Studio: #ArchieComics Platform: #Comics Genre: #Drama

  • The Art of KPop Demon Hunters

    Book Details ISBN: 979-8217377657 Publisher: Random House Worlds Page Count: 144 Format: Hardcover Publication Date: 08/09/2026 (September 9th 2026) Other Editions: N/A Buy Here / Buy Here UK About Revisit the award-winning hit KPop Demon Hunters with a look at the artwork that helped bring it to life, from concepts to final designs, alongside commentary from the minds behind the movie. Gallery Nucleus partnered with Sony Pictures Animation to create The Art of KPop Demon Hunters to celebrate the artistry of the movie's visuals. Written by author Tracey Miller-Zarneke, this 144-page hardcover was first released online for free, but can now be experienced as a physical book and find its place on the shelves of the many fans that enjoyed the global phenomenon. Categories Tags Based On: #KPopDemonHunters Series: #KPopDemonHunters Publisher: #RandomHouseWorlds Studio: #SonyPicturesAnimation #GalleryNucleus Platform: #Movies #Netflix Genre: #Fantasy #Action #Comedy

  • The Art & Making of Highlander

    Book Details ISBN: 978-1835412930 Publisher: Titan Books Page Count: 192 Format: Hardcover Publication Date: 01/09/2026 (September 1st 2026) Other Editions: N/A Buy Here/ Buy Here (UK) About The first artbook for the 1986 classic Highlander is here to allow fans to look back at the never-before-shared artwork and photography in a hardcover volume. The Art & Making of Highlander celebrates the 40 year legacy of Connor MacLeod's adventure through time, delivering a visual retrospective with interviews for deeper insights from the creative team. The book comes with specially shrink-wrapped and features spot UV gloss on the cover, sharing its content across 192 pages found inside, making it a fantastic show piece on the shelf of any fan. Categories Tags Based On: #Highlander Series: #Highlander Publisher: #TitanBooks Studio: #VerityLambert #20thCenturyFox Platform: #Movies Genre: #Action #Fantasy

  • The Art of Octopath Traveler: 2020-2023

    Book Details ISBN: 978-1506752471 Publisher: Dark Horse/ Square Enix Books Page Count: 224 Format: Hardcover Publication Date : Japan - 17/05/2023 (May 17th 2023) English Edition - 01/09/2026 (September 1st 2026) Other Editions: OCTOPATH TRAVELER Design Works THE ART OF OCTOPATH 2020-2023 (Japanese Edition) Buy Here About Dive into Octopath Traveler II and Octopath Traveler: Champions of the Continent with this hardcover book with a look at the art that created Solistia! After a release in Japan in 2023, Dark Horse Books and Square Enix have partnered to release the book in English for the first time, titled The Art of Octopath Traveler: 2020-2023, allowing more fans to add the early art and developer commentary for the critically acclaimed series. Categories Tags Based On: #OctopathTravelerII #OctopathTravelerChampionsOfTheContinent Series: #OctopathTraveler Publisher: #SquareEnixBooks #DarkHorse Studio: #SquareEnix #Acquire Release: #2023 #2026 Platform: #Switch #PC #Nintendo #PlayStation #Xbox #PS4 #PS5 #XboxOne #XboxSeriesS #XboxSeriesS #Mobile Genre: #RPG #TurnBased

  • Giger's Alien

    Book Details ISBN: 978-1835416570 Publisher: Titan Books Page Count: 80 Format: Paperback/ Hardcover Publication Date: 1979/ 01/09/2026 (September 1st 2026) Other Editions: N/A Buy Here / Buy Here (UK) About The Xenomorph became iconic for not just being the creature of the Alien franchise, but also for its incredible design. It's biomechanical look came from legendary artist H.R. Giger, who has his design work shared in this look at both the Xenomorph and the movie, Alien. Giger's Alien was originally published in 1979, but makes a return in this hardcover reprint from publisher Titan Books in 2026, inviting fans old and new to enjoy the sketches, paintings, set photos, and more for one of the greatest creature designs in all of media. Categories Tags Based On: #Alien #HRGiger Series: #Alien Publisher: #TitanBooks Studio: #20thCenturyFox #Disney Platform: #Movies Genre: #Horror #SciFi

  • The Art of Gravity Falls

    Book Details ISBN: 978-1368117869 Publisher: Hyperion Avenue Page Count: 256 Format: Hardcover Publication Date: 15/09/2026 (September 15th 2026) Other Editions: N/A Buy Here / Buy Here (UK) About Take a stroll through the history of Gravity Falls in this look back at the hit animated series visuals from creator Alex Hirsch and his team for the first time in this exciting new book. From its inception and early development art, to the unused episodes and interviews with the team behind the show, The Art of Gravity Falls is the perfect companion for fans wanting more from it's weird and wonderful world. The 256-page hardcover also comes with a unique cover that folds open to reveal more secrets underneath. Categories Tags Based On: #GravityFalls Series: #GravityFalls Publisher: #HyperionAvenue Studios: #DisneyTelevisionAnimation Platform: #DisneyPlus #TV Genre: #Comedy #Family

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